Quest Survivors is a roguelite that takes some inspiration from the 'Survivors' genre, with the addition of aim, mana, abilities and dodges. 

Pick your class, fight an horde of enemies, get new powerups, and defeat the final boss of the map!

Here's what you'll find in the current version (0.4):

  • 6 different classes, each featuring:
    • A starting powerup;
    • A unique ability;
    • A unique weapon;
  • Unlockable classes using in-game currency or by clearing maps;
  • Over 20 powerups, some requiring specific objectives for unlocking;
  • 3 maps, each has different enemies, and bosses;


Dev Presentation:

Hello! Welcome to my first game, a solo indie project, made in my spare time for fun. All assets (almost) are by my hand.

Please Read:

Controls: 

  • Movement: WASD
  • Left click : attack (can also hold to shoot automatically)
  • Spacebar : use ability (some may need to be held)
  • Left Shift: dash into a direction
  • Esc (in web build tilde or backslash): pause menu 

As it is its first release, the game might have some bugs or balance issues. If you come across any, please report them, I'll try my best to fix them. The game in the current state, is a demo, but I plan to add more content in the future.

If you enjoyed the game and want to support me for future updates, consider lending your support or giving any feedback in the comments. It would mean a lot, thanks!

WARNING: the saves are not shared between web version and downloadable version!

Updated 14 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
Authorgexxo1
GenreRole Playing
Made withUnity
Tags2D, Classes, Fantasy, lone-survivor, Pixel Art, Roguelite, Singleplayer, Top-Down, Unity
Average sessionA few minutes
LanguagesEnglish

Download

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Click download now to get access to the following files:

Quest Survivors - 0.4.zip 28 MB
Quest Survivors - 0.3.1.zip 28 MB
Quest Survivors - 0.3.0.2.zip 28 MB

Development log

Comments

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(1 edit)

Fun game, but the crimsom archers are umbalanced they shoot to fast.

But the rest of the game is really fun

(2 edits)

You're right, I definitely forgot to balance his attack speed, it is a bit too much for a normal enemy, I'm fixing that in the next upcoming big update. However, you can still predict when he's going to attack because, compared to other ranged enemies, you can see the animation when he's charging the arrow. Thanks for your feedback!

(+1)

Fun survivorlike! :D  i love how the poison / fire apply to everything, i had some fun builds

(+2)

Thanks! yeah, i made the way like you can mix different DoTs, and have a DoT build!